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Post by Ritterkrieg on Jan 12, 2014 0:49:16 GMT
6.3.8.1 Infantry Halftrack/Carrier Passengers: Infantry and LMG teams riding in a halftrack or Carrier may fire while loaded at +1 modifier. Passengers may fire MG armaments (listed on vehicle cards) with no modifier but must forfeit their own attack. Teams in a halftrack/carrier can only conduct two Combat Impulses per turn if the halftrack does not move.
6.3.8.1.1 Overloaded: Unless otherwise noted, any Halftrack or Carrier with a TP# may be Overloaded. Overloading increases the total TP# of a Halftrack/Carrier by half (fractions rounded up). Passengers of an overloaded Halftrack/Carrier may not claim the +2 modifier to any To-Kill roll for Halftrack/Carrier passengers nor may they or the transporting vehicle fire.
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