Post by Ritterkrieg on Jul 23, 2014 19:44:54 GMT
Hey All.
Minor Rule changes in bold:
8.4 LOS IN URBAN TERRAIN: All terrain identified as either Village or City is identical to other blocking terrain types and therefore a unit may trace an LOS up to a maximum of 1-inch into/out Village/city terrain but may not trace an LOS through. Due to the difficulty in placing miniatures inside building structures or differentiating between teams in buildings and teams outside as well as vehicles in or out of cover, use the following rules:
8.4.1 Infantry in Urban Terrain: Any team occupying an area identified as either Village or City terrain is assumed to be utilizing the benefits of that terrain at all times. That is to say that they would always receive the terrain modifier to incoming fire due to the protection offered by the buildings whether or not they actually are 'in' a building model.
8.4.2 Vehicles in Urban Terrain: Any vehicle occupying an area identified as either Village or City may only claim a benefit if half or more of the vehicle is covered by a building model.
9.1.4 Village: Blocks LOS / Terrain modifier +3 / Level 1. A small collection of single or two story buildings, mainly constructed of wood. Only fully-tracked vehicles may enter a Village building but must first pass a Bog check.
9.1.5 City: Blocks LOS / Terrain modifier +4 / Level 2. A collection of multi-story buildings, mainly constructed of stone or brick. Infantry teams in City terrain may occupy the second level by paying the cost for Higher terrain. Only fully-tracked vehicles may enter a City building but must first pass a +1 Bog check
Minor Rule changes in bold:
8.4 LOS IN URBAN TERRAIN: All terrain identified as either Village or City is identical to other blocking terrain types and therefore a unit may trace an LOS up to a maximum of 1-inch into/out Village/city terrain but may not trace an LOS through. Due to the difficulty in placing miniatures inside building structures or differentiating between teams in buildings and teams outside as well as vehicles in or out of cover, use the following rules:
8.4.1 Infantry in Urban Terrain: Any team occupying an area identified as either Village or City terrain is assumed to be utilizing the benefits of that terrain at all times. That is to say that they would always receive the terrain modifier to incoming fire due to the protection offered by the buildings whether or not they actually are 'in' a building model.
8.4.2 Vehicles in Urban Terrain: Any vehicle occupying an area identified as either Village or City may only claim a benefit if half or more of the vehicle is covered by a building model.
9.1.4 Village: Blocks LOS / Terrain modifier +3 / Level 1. A small collection of single or two story buildings, mainly constructed of wood. Only fully-tracked vehicles may enter a Village building but must first pass a Bog check.
9.1.5 City: Blocks LOS / Terrain modifier +4 / Level 2. A collection of multi-story buildings, mainly constructed of stone or brick. Infantry teams in City terrain may occupy the second level by paying the cost for Higher terrain. Only fully-tracked vehicles may enter a City building but must first pass a +1 Bog check