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Post by Ritterkrieg on Jul 30, 2014 18:26:55 GMT
Slight change to rule 5.3 to clairify Infantry team attacks. MMG/HMG/FT may attack multiple targets; all other teams may only attack one. This helps distinguish the MGs from regular Infantry teams and makes them more deadly than squads when defending.
5.3 INFANTRY COMBAT: For each Combat Impulse declared, an Infantry team may only attack a single target (unless a MMG/HMG or Flamethrower). An Infantry team may attack with any/all of its weapons unless Reduced (see rule 1.3.1). Measures the distance from the attacking teams base edge to its targets base edge, roll 1d6 and consults the appropriate weapon card for To-Kill#s. Modify the To-Kill roll by the Infantry Combat Modifiers Chart (1). See Infantry cards for a list of weapons for each type of Infantry team.
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